Tiles
W H
1.5×
LVL:
tile (0,0)
Minimap (click/drag)
Player
Max HP
Lives
Speed
Jump
Double Jump
Max Jumps
I-Frames (s)
Infinite Lives
Layers
Spawn & Exit
None placed
Painting
No texture
HP: ♥♥♥
Lives: 3
Score: 0
← → / WASD · Space / W jump · R restart · ESC back to editor
Anim:
Name:
16×16 · 14×
Frames
FPS
Color
fg/bg · X to swap
L
Saved Colors
Brush
Canvas Size
Zoom
14×
Layers
Title Screen
HUD Design
Show HP
Show Lives
Show Score
HUD Preview
Levels
Level Names
Win / Lose Messages
Save System

Progress auto-saves in the browser. Best score is always tracked.

Visual Effects
Tile Glow

Pick which tiles glow and what color. Turn off a tile to disable its glow.

Sound & Music

Audio is baked into your exported game. Files must be under 3MB each. MP3 and OGG recommended for cross-browser support.

Background Music
None
Jump Sound
None
Collect Sound
None
Die / Damage Sound
None
Export & Tools

Export Game creates a standalone .html file with everything baked in — title screen, level, sprites, settings, and save system. Open in any browser or upload to itch.io.

Preview
1/1
Title Screen Editor
Background Art

Draw in the Sprites editor, Title Art tab. Animates on the title screen.

Elements
Selected Element
Click an element to select it
Position (drag on canvas)
Quick Presets
Drag elements to reposition them
Preview — changes save automatically
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